PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Yeah I thought about just using bounding spheres, also but wasn't sure if there was anything in the STL algorithm lib that would do some testing and sort of std::pair<Obj*, pos> an iterate over the pairs until they were at a minimum distance from each other....
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net