PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • xture, bind this cbuffer.A cbuffer is a resource that contains shader constants, such as matrices.So when submitting a group of objects, their updated matrices are put into the associated cbuffers (could be one cbuffer per object, or an indexed/shared one like you mention), and then their draw-calls are put into the queue paired with a state-group that contains a command to bind the associated cbu
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net