| http://www.w3.org/ns/prov#value | - Epipolar Sampling for Shadows and Crepuscular Rays in Participating Media with Single Scattering ??? volumetric effects such as smoke, shafts of light (also called ???god rays??? or crepuscular rays) and volumetric shadows are important in film rendering, but usually missing (or coarsely approximated) in games.
|