PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Now, ideally, your camera object should be accessible from the highest level it is needed - in this case, the spritebatch.Begin call that would be effected by the camera (so not for any UI components).
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net